UID PROJECT / 2017

IxD1&APD1 Sound design

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DESIGN TASK:

Design a product that would motivate people to drink more water. 

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MY ROLE:

Ideation, sound board, character sound personality(drinking), programming mockup interaction, building mockup electronics, graphic design, filming&photography.

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TOOLS USED:

Adobe Illustrator, Adobe Photoshop, Arduino, Adobe Premiere Pro

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TEAM: ANTON INGVALDSON, RUBEN ERIKSSON, ALEJANDRO MANDRION, MAXIMILIAN HERR

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GUIDE: THOMAS DEGN, CHRISTOFFEL KUENEN 

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BAY - children water bottle

Bay is a children water bottle that introduces the importance of hydration by creating a routine of drinking water in the early age(4-8yo). The idea behind the project was to design an interactive experience of drinking water, where the bottle acts as the child's companion and stimulates the child, rather than acts as a reminder. Bay interacts with the child with light and sound in a friendly and playful way throughout the day.

HOW IT WORKS

USE CASE SCENARIO

Subtle light and sound reminder that notifies the child when his power drink is ready and when he drank enough.

Subtle light and sound reminder that notifies the child when his power drink is ready and when he drank enough.

PROJECT IMAGES


WORK PROCESS

Steps in the project

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DESIGN APPROACH:

Market research, ideation, defining product character, mockup building.

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WHAT I'VE LEARNED:

Designing sound, model making - Neo Pixels(Arduino, Soldering), designing the product character, filming with kids, verification of idea(Wizard of Oz with working model).

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Behind the scene

During the two week project we had to identify a problem and design a possible solution. Our team of three APD1 and two IxD1 students decided to address the issue of not drinking enough water. During our research phase we came to a conclusion that if we were to introduce the routine of drinking water in the early age we would create a behavioural patter for people throughout their life. Therefore we designed "Bay", a children water bottle that would provide a better drinking experience in a fun and powerful way. We have built an interactive model, that we used for filming, presenting and validating the concept.

RESEARCH PROCESS

IDEATION, MODEL MAKING & FILMING